Hold for Ransom (16) [SNC] — Streets of New Capenna — Magic: The Gathering

Hold for Ransom (16) [SNC]

  • Rarity: C
  • #: 16
  • Creature Type or Sub Type: Enchantment — Aura
  • Rules Text Contains: Enchant creature
    Enchanted creature can't attack or block and has "7: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
  • Flavor: "Let's find out how much your friends think you're worth." —Gino, hired kidnapper
Format Legality

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Frequently Asked Questions

What game is Hold for Ransom [SNC] from?

Hold for Ransom [SNC] is a card from Magic: The Gathering, part of the Streets of New Capenna set.

Which set is Hold for Ransom [SNC] from?

Hold for Ransom [SNC] is from the Streets of New Capenna set for Magic: The Gathering.

What is the card number for Hold for Ransom [SNC]?

The card number for Hold for Ransom [SNC] in Streets of New Capenna is 16.

What rarity is Hold for Ransom [SNC]?

Hold for Ransom [SNC] is a Common rarity card from the Streets of New Capenna expansion in Magic: The Gathering.

What conditions is Hold for Ransom [SNC] currently available in?

Hold for Ransom [SNC] is currently in stock at Trading Card Planet in Near Mint (NM) condition. Availability can change as cards are sold.

Which finishes of Hold for Ransom [SNC] are currently available?

Hold for Ransom [SNC] is currently in stock in Non-Foil finish at Trading Card Planet.

Where can I buy Hold for Ransom [SNC]?

You can buy Hold for Ransom [SNC] online at Trading Card Planet while stock is available.