What Must Be Done (Extended Art) (157) [ACR]

What Must Be Done (Extended Art) (157) [ACR]

  • Rarity: R
  • #: 157
  • Creature Type or Sub Type: Sorcery
  • Rules Text Contains: Choose One—
    Let the World Burn — Destroy all artifacts and creatures.
    Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature.
Format Legality

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Frequently Asked Questions

What game is What Must Be Done [ACR] from?

What Must Be Done [ACR] is a card from Magic: The Gathering, part of the Universes Beyond: Assassin's Creed set.

What rarity is What Must Be Done [ACR]?

What Must Be Done [ACR] is a Rare rarity card from the Universes Beyond: Assassin's Creed expansion in Magic: The Gathering.

What conditions is What Must Be Done [ACR] available in?

We list What Must Be Done [ACR] in the following conditions: Normal, Foil. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Is What Must Be Done [ACR] available in foil?

Yes, What Must Be Done [ACR] is available in Near Mint and Lightly Played and Moderately Played and Heavily Played and Damaged versions at Trading Card Planet.

Where can I buy What Must Be Done [ACR]?

What Must Be Done [ACR] is currently out of stock at Trading Card Planet — add it to your wishlist and we'll let you know when it's back.

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