Seymour (Full Art) (16) [16]

Seymour (Full Art) (16) [16]

  • Rarity: Rare
  • Number: 16-090R
  • Description: When Seymour enters the field, choose 1 Forward opponent controls. If you have 3 or more Summons in your Break Zone, break it.
    T, remove 6 Summons in the Break Zone from the game: Seymour deals your opponent 1 point of damage.
  • Card Type: Forward
  • Element: Lightning
  • Cost: 4
  • Power: 7000
  • Job: Summoner
  • Category: X

When Seymour enters the field, choose 1 Forward opponent controls. If you have 3 or more Summons in your Break Zone, break it.
T, remove 6 Summons in the Break Zone from the game: Seymour deals your opponent 1 point of damage.

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Frequently Asked Questions

What game is Seymour [16] from?

Seymour [16] is a card from Final Fantasy TCG, part of the Emissaries of Light set.

What rarity is Seymour [16]?

Seymour [16] is a Rare rarity card from the Emissaries of Light expansion in Final Fantasy TCG.

What conditions is Seymour [16] available in?

We list Seymour [16] in the following conditions: Foil. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Is Seymour [16] available in foil?

Yes, Seymour [16] is available in Near Mint and Lightly Played and Moderately Played and Heavily Played and Damaged versions at Trading Card Planet.

Where can I buy Seymour [16]?

Seymour [16] is currently out of stock at Trading Card Planet — add it to your wishlist and we'll let you know when it's back.

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