Rescue - Catching a Jet (18) [IMWM]

Rescue - Catching a Jet (18) [IMWM]

  • Rarity: Starter
  • #: 18
  • Cost: 4
  • Energy Type: Bolt
  • Card Type: Character
  • Affiliation: Stark Industries
  • Card Text: Suit Up — Pepper Potts or Rescue
    At the end of your Roll and Reroll Step, draw 1 die for each Rescue die you rolled that shows an energy face. Field any Stark Industries character dice you drew at level 1. Return all other dice drawn this way to your bag. (Rescue doesn't need to be active for this ability to trigger.)
  • Max Die: 4

Frequently Asked Questions

What game is Rescue - Catching a Jet [IMWM] from?

Rescue - Catching a Jet [IMWM] is a card from Dice Masters, part of the Iron Man and War Machine set.

What rarity is Rescue - Catching a Jet [IMWM]?

Rescue - Catching a Jet [IMWM] is a Starter rarity card from the Iron Man and War Machine expansion in Dice Masters.

What conditions is Rescue - Catching a Jet [IMWM] available in?

We list Rescue - Catching a Jet [IMWM] in the following conditions: Normal. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Is Rescue - Catching a Jet [IMWM] available in foil?

Yes, Rescue - Catching a Jet [IMWM] is available in Near Mint and Lightly Played versions at Trading Card Planet.

Where can I buy Rescue - Catching a Jet [IMWM]?

Rescue - Catching a Jet [IMWM] is currently out of stock at Trading Card Planet — add it to your wishlist and we'll let you know when it's back.

Customer Support

Our Customer Support team is always here to help with any questions.

Submit Support Ticket

Sign-Up for Email

Be the first to know about new releases, promotions, and exclusives.