Magic Minigame: Base Race (1) [KHM]

Magic Minigame: Base Race (1) [KHM]

  • Rarity: S
  • #: 1
  • Rules Text Contains: • 2 Players • 3 Packs • 10 minutes
    Objective:
    Battle your way through your opponent's defenses to find their base camp before they find yours!
    Get Ready:
    Open three packs and give one land to each player. Then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.
    Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.
    Let's Play:
    On their turn, each player moves one of their cards one space, either vertically or horizontally—not diagonally, and not onto a space already occupied by another card they own.
    You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied bu an opponent's card starts a battle! Reveal both cards and do the following for each card type:
    If both revealed cards are Creatures/Artifact Creatures/Vehicles, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.
    Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.
    If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)
    If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.
    To Win:
    When a Land is revealed in battle, its owner loses the game. When one Land attacks another the attacking Land wins the game.

Frequently Asked Questions

What game is Magic Minigame: Base Race [KHM] from?

Magic Minigame: Base Race [KHM] is a card from Magic: The Gathering, part of the Kaldheim set.

What rarity is Magic Minigame: Base Race [KHM]?

Magic Minigame: Base Race [KHM] is a Special rarity card from the Kaldheim expansion in Magic: The Gathering.

What conditions is Magic Minigame: Base Race [KHM] available in?

We list Magic Minigame: Base Race [KHM] in the following conditions: Normal. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Is Magic Minigame: Base Race [KHM] available in foil?

Yes, Magic Minigame: Base Race [KHM] is available in Near Mint and Lightly Played and Moderately Played and Heavily Played and Damaged versions at Trading Card Planet.

Where can I buy Magic Minigame: Base Race [KHM]?

Magic Minigame: Base Race [KHM] is currently out of stock at Trading Card Planet — add it to your wishlist and we'll let you know when it's back.

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