Jump to the Sky (7)

Jump to the Sky (7)

  • Rarity: Common
  • #: TAT-007
  • Total Cost: 4
  • Attribute: Light
  • Card Type: Spell
  • Rules Text Contains: [Trigger] When a resonator you control deals damage to your opponent : Recover that resonator. You may put three hope counters on a "Lumiel, the Tower of Hope" you control. (Pay 2 to put this card into your chant-standby area. You may play this from the next turn if it fulfills [Trigger] condition and you control magic stones equal or more than its cost.)
  • Flavor: "What is this light..!?" -Lumia, the Creator of Hope

Frequently Asked Questions

What game is Jump to the Sky from?

Jump to the Sky is a card from Force of Will, part of the The Castle and The Two Towers set.

What rarity is Jump to the Sky?

Jump to the Sky is a Common rarity card from the The Castle and The Two Towers expansion in Force of Will.

What conditions is Jump to the Sky available in?

We list Jump to the Sky in the following conditions: Normal. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Is Jump to the Sky available in foil?

Yes, Jump to the Sky is available in Near Mint and Lightly Played and Moderately Played and Heavily Played and Damaged versions at Trading Card Planet.

Where can I buy Jump to the Sky?

Jump to the Sky is currently out of stock at Trading Card Planet — add it to your wishlist and we'll let you know when it's back.

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