Enigma Sphinx (106) [ARB]

Enigma Sphinx (106) [ARB]

  • Rarity: R
  • #: 106
  • Creature Type or Sub Type: Artifact Creature — Sphinx
  • P: 5
  • T: 4
  • Rules Text Contains: Flying
    When Enigma Sphinx is put into your graveyard from play, put it into your library third from the top.
    Cascade (When you play this spell, remove cards from the top of your library from the game until you remove a nonland card that costs less. You may play it without paying its mana cost. Put the removed cards on the bottom in a random order.)
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Frequently Asked Questions

What game is Enigma Sphinx [ARB] from?

Enigma Sphinx [ARB] is a card from Magic: The Gathering, part of the Alara Reborn set.

What rarity is Enigma Sphinx [ARB]?

Enigma Sphinx [ARB] is a Rare rarity card from the Alara Reborn expansion in Magic: The Gathering.

What conditions is Enigma Sphinx [ARB] available in?

We list Enigma Sphinx [ARB] in the following conditions: Normal, Foil. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Is Enigma Sphinx [ARB] available in foil?

Yes, Enigma Sphinx [ARB] is available in Near Mint and Lightly Played and Moderately Played and Heavily Played and Damaged versions at Trading Card Planet.

Where can I buy Enigma Sphinx [ARB]?

Enigma Sphinx [ARB] is currently out of stock at Trading Card Planet — add it to your wishlist and we'll let you know when it's back.

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