E.M.P. (114) (WILFE)

E.M.P. (114) (WILFE)

  • Rarity: Silver
  • Number: 114/165
  • Description: You may Contract this Page at any time.
    Fatigue all Artifacts in the Arena. Artifacts cannot Awaken until the end of this turn.
  • Page Type: Spell
  • Spellbook Limit: 2
  • Aura Type: Lightning
  • Total Aura Cost: 2
  • Flavor Text: Electronics are now few and far between due to Beasties who view technology as an insult to their Magical ways.

You may Contract this Page at any time.
Fatigue all Artifacts in the Arena. Artifacts cannot Awaken until the end of this turn.

Frequently Asked Questions

What game is E.M.P. from?

E.M.P. is a card from MetaZoo, part of the Wilderness: First Edition set.

What rarity is E.M.P.?

E.M.P. is a Silver rarity card from the Wilderness: First Edition expansion in MetaZoo.

What conditions is E.M.P. available in?

We list E.M.P. in the following conditions: Normal. Near Mint (NM) cards have minimal wear, while Lightly Played (LP) may show slight edge wear or minor scratches.

Is E.M.P. available in foil?

Yes, E.M.P. is available in Near Mint and Lightly Played and Moderately Played and Heavily Played and Damaged versions at Trading Card Planet.

Where can I buy E.M.P.?

E.M.P. is currently out of stock at Trading Card Planet — add it to your wishlist and we'll let you know when it's back.

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