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Trading Card Planet
Captivating Crew (38) [GNT] — Magic Game Night — Magic: The Gathering

Captivating Crew (38) [GNT]

  • Rarity: R
  • #: 38
  • Creature Type or Sub Type: Creature — Human Pirate
  • P: 4
  • T: 3
  • Rules Text Contains: 3R: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.
  • Flavor: "We sail. We plunder. Then we dance."
Format Legality

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Frequently Asked Questions

What game is Captivating Crew [GNT] from?

Captivating Crew [GNT] is a card from Magic: The Gathering, part of the Magic Game Night set.

Which set is Captivating Crew [GNT] from?

Captivating Crew [GNT] is from the Magic Game Night set for Magic: The Gathering.

What is the card number for Captivating Crew [GNT]?

The card number for Captivating Crew [GNT] in Magic Game Night is 38.

What rarity is Captivating Crew [GNT]?

Captivating Crew [GNT] is a Rare rarity card from the Magic Game Night expansion in Magic: The Gathering.

Is Captivating Crew [GNT] currently available in any condition?

Captivating Crew [GNT] is currently out of stock at Trading Card Planet. Add it to your wishlist to keep track of its availability.

Where can I buy Captivating Crew [GNT]?

Captivating Crew [GNT] is currently out of stock at Trading Card Planet — add it to your wishlist and we'll let you know when it's back.

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